Hi, I'm Ryan
I am a Planner and Game Developer based in Hobart, Tasmania
I am currently working as a planner at Clarence City Council while also completing my Masters of Planning at the University of Tasmania.
I did a combined undergraduate degree where I studied Science majoring in Geography and Environmental studies and ICT (Computer Science) majoring in Games and Creative Technologies
I previously worked at Red Seal Urban & Regional Planning where I had the opportunity to learn from a highly experienced senior planner and gain a deep knowledge of the Tasmanian Planning System.
I have previous experience working as a game and software developer at Next World Enterprises creating VR Training experiences
While working at Next World I had the opportunity to work with, and learn from a team of extremely talented developers to help produce high quality virtual reality training experiences.
I have a wide range of interests from urbanism, transport planning, programming, game design, game development, GIS, among many others.
What inspired me to change careers from a software and game developer to a planner was one of perspective.
As a software engineer you are always trying to look for ways to improve systems to make them more robust and efficient. As a game developer you are always trying to “find the fun” and make fun experiences, virtual spaces, that are intuitive, easy to understand and a pleasure to use.
As a planner you do all of these things but in physical places, impacting peoples everyday lives with the goal of improving their quality of life and enjoyment of places.
For me planning is about making great, fun, interesting places for people, and about using land and resources more efficiently while conserving the natural environment. Improving things like public and active transport networks, providing housing for people in places people want to live and much more.
Through my work, studies, and personal projects, I have gained experience using a multitude of different programming languages and tools.